[ISN] GDC: Developers Vs. Cybercriminals

From: InfoSec News <alerts_at_private>
Date: Mon, 15 Mar 2010 00:23:53 -0600 (CST)

By Thomas Claburn
March 12, 2010 

Cybersecurity is a serious issue for any online business, but for online 
gaming companies it's doubly so.

Beyond issues of data protection, which are similar for any company that 
handles customer data, Internet gaming companies can be damaged by cyber 
attacks in a broader variety of ways than other companies.

Online retailers for example may suffer financially when they get hacked 
or hit with a denial of service attack, but damage to physical assets is 
likely to be insulated from online threats.

For operators of online games, however, hackers threaten not only 
revenue and user trust, but user experience and the intellectual 
property -- game source code -- upon which the business is built.

The ongoing exploitation of game bugs for fraud and cheating can be 
compared to altering Amazon.com so that links don't work, pages don't 
load, and recommendations don't fit users -- the result is a poor user 
experience that can drive customers away and limit both immediate and 
future revenue.


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featuring keynote speakers John Viega and Matt Watchinski! 
Received on Sun Mar 14 2010 - 23:23:53 PDT

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