Re: NetQuake Protocol problem resulting in smurf like effect.

From: David Schwartz (davidsat_private)
Date: Tue May 26 1998 - 11:41:26 PDT

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        A rule for UDP based services is that until/unless you have in some
    sense 'established a connection', you must not send 'a lot' more data to a
    host than it has sent you. Until this rule is understood and enforced, we
    will be seeing a lot more smurf-like 'magnification' attacks.
    
        DS
    
    >* Through the NQ (NetQuake) Protocol it is possible to send a spoofed
    >connect request packet to several <i.e 400 or so> NetQuake Servers.  This
    >then will result in a flood of attempted "Connect" requests from the
    >servers' end to the target machine whether that target machine carries a
    >copy of Quake or not. This may be perceived in a similar way to smurf
    >attack, although I'm told it requires far less bandwidth "and can be done
    >from even a 14.4"
    



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